Rank: Newbie
Groups: Registered
Joined: 9/21/2017(UTC) Posts: 2
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This was previously posted in the wrong forum - This is the correct one. I am trying to run my app on Ubuntu using mono with the following command... Code:mono --debug /home/user/myapp.exe
and get the following output, but cannot figure out what i need to do to fix this. Any help will be greatly appreciated. Thank you. Code:Mono: DllImport attempting to load: '__Internal'.
Mono: DllImport loaded library '(null)'.
Mono: DllImport searching in: '__Internal' ('(null)').
Mono: Searching for 'GetModuleHandleA'.
Mono: Probing 'GetModuleHandleA'.
Mono: Could not find 'GetModuleHandleA' due to 'mono: undefined symbol: GetModuleHandleA'.
Mono: Probing 'GetModuleHandleA'.
Mono: Could not find 'GetModuleHandleA' due to 'mono: undefined symbol: GetModuleHandleA'.
Mono: Probing 'GetModuleHandleAA'.
Mono: Could not find 'GetModuleHandleAA' due to 'mono: undefined symbol: GetModuleHandleAA'.
Mono: Probing 'GetModuleHandleAA'.
Mono: Could not find 'GetModuleHandleAA' due to 'mono: undefined symbol: GetModuleHandleAA'.
Mono: DllImport searching in: '__Internal' ('(null)').
Mono: Searching for 'LoadLibraryA'.
Mono: Probing 'LoadLibraryA'.
Mono: Could not find 'LoadLibraryA' due to 'mono: undefined symbol: LoadLibraryA'.
Mono: Probing 'LoadLibraryA'.
Mono: Could not find 'LoadLibraryA' due to 'mono: undefined symbol: LoadLibraryA'.
Mono: Probing 'LoadLibraryAA'.
Mono: Could not find 'LoadLibraryAA' due to 'mono: undefined symbol: LoadLibraryAA'.
Mono: Probing 'LoadLibraryAA'.
Mono: Could not find 'LoadLibraryAA' due to 'mono: undefined symbol: LoadLibraryAA'.
Mono: DllImport searching in: '__Internal' ('(null)').
Mono: Searching for 'GetModuleHandleA'.
Mono: Probing 'GetModuleHandleA'.
Mono: Could not find 'GetModuleHandleA' due to 'mono: undefined symbol: GetModuleHandleA'.
Mono: Probing 'GetModuleHandleA'.
Mono: Could not find 'GetModuleHandleA' due to 'mono: undefined symbol: GetModuleHandleA'.
Mono: Probing 'GetModuleHandleAA'.
Mono: Could not find 'GetModuleHandleAA' due to 'mono: undefined symbol: GetModuleHandleAA'.
Mono: Probing 'GetModuleHandleAA'.
Mono: Could not find 'GetModuleHandleAA' due to 'mono: undefined symbol: GetModuleHandleAA'.
Error: System.EntryPointNotFoundException: GetModuleHandleA
at (wrapper managed-to-native) Patagames.Pdf.Pdfium.GetModuleHandleA(string)
at Patagames.Pdf.Pdfium.FPDF_InitICU (System.String specificPath) [0x0003e] in <78d4621c3f164159981013d286b8351a>:0
at Patagames.Pdf.Net.PdfCommon.Initialize (System.String licenseKey, System.String specificPath, System.String icuSpecificPath) [0x00000] in <78d4621c3f164159981013d286b8351a>:0
at PdfEngine.Models.Flipbook.Process () [0x00000] in <20c54f2a53444221a89fb36eb5e76c2d>:0
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Rank: Administration
Groups: Administrators
Joined: 1/5/2016(UTC) Posts: 1,138
Thanks: 10 times Was thanked: 133 time(s) in 130 post(s)
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Hi,
Pdfium.dll is built with using windows kernel32 functions. So that it can be run only on wine or on something similar
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